This BLOG supports my squad level tactical combat system known as F&M - and more recently my solo game for B-17 and B-24 raids.
Saturday, 8 December 2012
Friday, 7 December 2012
Wednesday, 5 December 2012
Monday, 3 December 2012
Wednesday, 28 November 2012
Tuesday, 27 November 2012
OPERATION DICKENS comments
I decided to give this one another go. First thing I changed was the power of the bombing which I reduced by one column. Perhaps this was a mistake since it didn't reduce the Germans by as much as the real battle - about 50% losses.
The NZ troops got off to a timely start and moved up close to their creeping barrage. The prison building fell quickly and without loss but I had the platoon plus a tank follow up into the shellholes and craters between the prison and the convent only to have the tank destroyed by a Panzershreck and all the infantry failed motivation. This was a silly move as the Germans had a very high chance of hitting and killing the tank. Oh well.
Meanwhile, D company has come on only to have no. 16 platoon hit by 105mm artillery and broken. This is quite a setback. Elsewhere, sniping is taking a toll and several stacks are pinned/broken. It's stalling.
Tank support is struggling through the morass of craters and rubble but has so far had no positive effect on the battle.
The NZ troops got off to a timely start and moved up close to their creeping barrage. The prison building fell quickly and without loss but I had the platoon plus a tank follow up into the shellholes and craters between the prison and the convent only to have the tank destroyed by a Panzershreck and all the infantry failed motivation. This was a silly move as the Germans had a very high chance of hitting and killing the tank. Oh well.
Meanwhile, D company has come on only to have no. 16 platoon hit by 105mm artillery and broken. This is quite a setback. Elsewhere, sniping is taking a toll and several stacks are pinned/broken. It's stalling.
Tank support is struggling through the morass of craters and rubble but has so far had no positive effect on the battle.
Monday, 26 November 2012
Friday, 23 November 2012
British hang on in Arnhem
It has been a close call but the British have made to 8pm and still hold on to 3 key buildings. The Germans cannot expect to make any progress during the night and could even lose some ground to counterattacks. A very interesting playing of an old scenario I had been disappointed by.
I think the British were unlucky in the initial stages and lost some key units - like the artillery FOO. They also did too much sniping in their INITIATIVE which cost them some units.
I am sticking with the historical deployments as far as I can, and the British would be better served by having some 2 Para units in the HQ building. This fell very easily. I think the British would also benefit from using normal FP attacks sometimes and falling back to regain concealment. Alternating units in the front line. They also didn't get any use out of their demo charges.
There is certainly more that could be done and the Germans gain a lot from omniscience - more than the British do. Interesting though.
I think the British were unlucky in the initial stages and lost some key units - like the artillery FOO. They also did too much sniping in their INITIATIVE which cost them some units.
I am sticking with the historical deployments as far as I can, and the British would be better served by having some 2 Para units in the HQ building. This fell very easily. I think the British would also benefit from using normal FP attacks sometimes and falling back to regain concealment. Alternating units in the front line. They also didn't get any use out of their demo charges.
There is certainly more that could be done and the Germans gain a lot from omniscience - more than the British do. Interesting though.
Tuesday, 20 November 2012
Monday, 19 November 2012
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