Previously, BANDITS have been able to inflict serious damage and a lot of RATTLED results before getting inside the 8 radius and being vulnerable to the defensive fire.
I've done all the following:-
- Doubled the FP of the B-17s guns to 8 and 16 FP
- Raised the starting ML of a fresh crew to 8ML - not 7. Replacements still join as 7ML
- I have 4 radii now with +2, +1, +0 and -1 DRM to the FTC
- If the target is so close that your fire originates inside it's counter square outline, you count -2 FTC and ignore DEFLECTION DRM
This is a big swing in favour of the B-17 but from recent play tests they need it.
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